Bernhard Schelling
Bernhard Schelling
That post might seem relevant, not sure. Sadly the sample prepared by that poster are not for download anymore (the link somehow contains something different now). I think what I...
Looking at the SF2 file some more, I realize that "Turtle Beach Montego II Aureal GM" uses custom modulators. For instance "Sawtooth Lead" instruments use a modulator which influences the...
Hi there If there are linker errors regarding multiple definition of function bodies of tsf.h, that means that multiple .c or .cpp files have the line ```c #define TSF_IMPLEMENTATION ```...
[SFZ](http://ariaengine.com/overview/sfz-format/) is a completely different format than [SF2](https://en.wikipedia.org/wiki/SoundFont) and not related to sfark as far as I know. While SFZ seems to aim to replace SF2, in my opinion it...
The library can't use platform specific functions like that so we're limited to offering the fopen variant. The official way to do this would be to use tsf_load directly in...
Maybe it would make more sense to add a `v->playingChannel = -1` to `tsf_note_on` because I guess in theory someone could start some voices through that and then switch over...
While it's not possible with the RetroArch user interface to run to the core with a directory, I recently realized that it is possible with the command line and made...
Use 'Game Focus' in RetroArch by pressing scroll-lock to use the entire (physical) keyboard without having it press hotkeys ore mapped retropad inputs.
Hi there! First you need to understand how DOSBox Pure is able to get the contents of a .ZIP file to the D: drive of Windows and how it is...
Is this a batocera issue or an issue with the core? When running DOSBox Pure in RetroArch by default after quitting a game launched with an auto start option it...