riperiperi

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I don't think the pre alpha used a bloom shader, just a different set of textures.

@LetsRaceBwoi is working on this, See pull request #147.

Just reread this- we should also allow usernames with numbers. ;) ;) ;) ;) Probably should only block Sim Names with numbers.

Need further investigation into why these objects have catalog categories, and what indications their OBJD might give to be excluded from catalog regardless.

Should be fixed. I'll leave this up for a few days so anyone can object if they find an issue.

Happens due to FreeSO specific logic that does not refund money for "unowned" objects - eg. ones not placed by the active user. Likely want to do a full pass...

Simitone has not been extensively tested with custom content. It is likely their format could differ enough to crash the game, while maxis content does not.

Friend requirement is missing, required skills *should* show up in yellow but only if it's a point you don't have. I understand that it's important to know if a skill...

Technically it already works: http://forum.freeso.org/threads/freeso-on-linux-natively.6249/ It's not a focus for me, but I suppose porting the FreeSO style dynamic linking of DirectX vs OpenGL should be done as well.

This issue is a roadmap for the first releasable version, not a wishlist. If those features were to be considered, they would be after the list here has been completed,...