riperiperi

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You seem to be missing the actual exception here, which should have been printed before this one I think. The exception you posted is the exception handler (opens a windows...

To build the Monogame libraries, you must `update --recursive --init` submodules and run `Protobuild.exe`. On linux, use `mono Protobuild.exe`. They're planning to switch off this system soon, but right now...

These errors can be ignored. Build targets are FSO.Windows, FSO.IDE, FSO.Server.Core, all AnyCpu.

What is this meant to achieve? `Game.OnExiting` is ONLY called when `Game.Exit()` is called - honestly surprised this does not cause an infinite loop, but I guess monogame devs have...

This is most likely a mono issue. I'd try disabling DPI scaling on the application, if possible.

Will likely come with other tooling for audio. (since we'll eventually want to add sfx)

A few issues, but I'm glad it's being added: - This breaks selecting text with shift and the arrow keys. - The other navigation keys go through `UnhandledKeys` to the...

The censor blur is a sprite that simply draws what is behind it on the screen, except heavily mosaiced. Since you cannot use a render target as a texture as...

Note: It's been a while since I used HLSL, so I'm not sure what coordinate space SV_Position is in. (0-1, or pixels eg. 0-1920) Either way, texture sampling will expect...

![image](https://cloud.githubusercontent.com/assets/6294155/26336780/4c8d9fba-3f6c-11e7-9335-2edbffe23695.png) ![image](https://cloud.githubusercontent.com/assets/6294155/26336914/3df80caa-3f6d-11e7-93bd-94c4729716ce.png) ![image](https://cloud.githubusercontent.com/assets/6294155/26336994/b03b1ae6-3f6d-11e7-8447-0b07d014b8a3.png) ![image](https://cloud.githubusercontent.com/assets/6294155/26337070/31779ed6-3f6e-11e7-9cd4-b2836c9f3bc9.png) It's been about a week since I started working on this. Nearly everything works, but the game is a little bare without two of its base...