Kyle Baker
Kyle Baker
you just call ldbar.set(n, false) every time you get a new async percent
Just a heads up to others who end up here: I went ahead and made that wiki eventually, and at this point I would say it is a success. See:...
I actually really agree with this, the default loader in A-Frame is pretty bad, and I think that really hurts A-Frame's image. An improved default load screen would really help...
Yes! I compared it with master, and this branch does indeed fix it. Here's the problem on master: [naf-rotation-problem.webm](https://user-images.githubusercontent.com/6391152/190879636-109fe828-e36c-4dc3-95da-188168adea71.webm) Here's the issue fixed after this fix: [naf-controller-fixed.webm](https://user-images.githubusercontent.com/6391152/190879684-4aafa0c6-9efa-4e9c-a71b-d6303122303e.webm)
> Out of curiosity, did you try before adding rotation component on the entities of left-hand-default-template and right-hand-default-template templates, as well on my-tracked-left-hand and my-tracked-right-hand entities so this set the...
I ended up seeing a logo in the top left [here](https://katagotraining.org/), so I'll use that. If there's any other visual assets, would be glad to hear. :)
Haha! Well, fair enough. Is there an alternative? For my purposes it's better than nothing right now, but that is indeed noted. To give a bit more context: I'm really...
Interesting, good start. It's definitely 'enough' and better than what I found earlier! I think the 'soft lighting' on the stones clashes a bit with the very flat background colors.
I like the second one the most, looking at them again, btw.
 latest draft thrown in for now. ;) (I'll of course be watching for updates, and my game isn't publically available yet anyways).