Kyle Baker
Kyle Baker
It sounds like you aren't firing click events on the keys themselves correctly. Without a demo, it's hard to say, but this component does work when properly set up. You...
this might also be relevant: https://github.com/supermedium/aframe-super-keyboard/pull/27
I have a semi-functional one up in my app, and am trying to get the input out of it. I tried just adding ```js window.addEventListener('superkeyboardchange', () => { console.log(arguments) })...
for the record, ```js window.addEventListener('superkeyboardchange', function(event){ console.log(event.detail.value); // the text }); ``` works in the demo to get each keypress (and 'input' on enter, and I presume 'dismiss' on exit...
looking through the source I get downloaded to my site when I use the source recommended in the readme, I see that the only possible 'emit' values are 'keyboard-accepted' and...
Yup, that fixed it. Problem is following the README.
README is using v 1.0, latest in dist is 2.1. will pull request readme to update.
This is a general issue with transparency in 3d graphics. See: https://aframe.io/docs/1.3.0/components/material.html#transparency-issues
What's the word on this, @getify? Also, I can't seem to find any comprehensive 'how-to' on using this library. I can derive most of it from the examples, but there...
that blending in scantree feature looks awesome.