Kyle Baker
Kyle Baker
Just a note, I'm here because I'm following the chains of links that seem to be necessary to get superhands working.
@wmurphyrd I noticed that in theory something like that should be possible based on the docs, but I assumed going with your own component designed for that purpose would be...
I have proposed a pull request for the readme documentation. Thanks for this library, it's great. :)
Nice work diarmid, I was wondering why animations weren't working and found this issue. Do we know what the source of these controller models are? Were they extracted from somewhere?...
I'm well outside of my realm of expertise, but I started looking through the model design and then took an experimental stab. Some interesting progress. 1. grip works perfectly out...
Everything is now working, except 1) applying thumbstick motion correctly 2) modifying button mesh colors Looking very close!
thumbsticks working!
Nothing seems to color a single mesh, for some reason--applying color to any mesh seems to apply color to every mesh. Also of note: the V2 controller model also applied...
> A threejs geometry can have multiple materials, but the A-Frame material component doesn't support this. > > I suspect that's the issue you are hitting. > > Whenever I've...
Thanks for that tip. Got colors working! Now I'm tempted to go try and fix the A-Frame standard mesh material... Anyways, let's get this done first, haha.