Dzmitry Malyshau

Results 956 comments of Dzmitry Malyshau

@alexcrichton @dtolnay need your input here ^

@LegNeato I don't find this to be more generic. The main gain is convenience (for an ability to use constants by names instead of values). I do agree that the...

Can we get some movement on this? Maintaining a fork of bitflags doesn't sound appealing to me. So, again, to re-iterate the points: Debug implementation already has all the logic...

> Unix users should use some scripts to run game FTR, this issue is about building, not running. I'm not using any `LD_PATH` overrides when running. Edit: actually, I am...

@stalkerg is there any way to have the extra data patches not messing with the original game? I still want to be able to play it from the original executable,...

running cmake with `-DBINARY_SCRIPT=OFF` doesn't change anything

@icefoxen gfx-0.17 runs on WebGL, but a few tweaks are required in the environment. See (from https://github.com/gfx-rs/gfx/pull/1681): > In Emscripten configuration, set USE_WEBGL2=1. I did it by just modifying "emscripten/src/settings.js"...

Worth noting this project that has a dedicated WebGL backend on GGEZ: http://github.com/not-fl3/good-web-game

Thank you for filing this @Lokathor and not derailing my PR :) :heart: There is an obvious conflict: having a guide would have a great value for the community but...

Related - https://github.com/lschmierer/ecs_bench/issues/8