Dzmitry Malyshau
Dzmitry Malyshau
@euclio no. More likely, it's a bug that has been fixed, so piston_window needs to update it's dependencies.
We no longer have the "xcb" feature, so we can't follow your suggested fix. However, what we should do is just mirroring `RawWindowHandle` feature flags when checking for Xlib. See...
Started the discussion about [BSD configs](https://internals.rust-lang.org/t/unix-configuration-shortcut-is-too-broad/13661) on the rust-internals forum...
if you can instead make a PR with the configuration used by RawWindowHandle code, that would be great!
I believe the match arms for RWH in gfx-rs have to be gated the same way as they are in RWH definition itself, see the link I provided earlier. For...
Thank you! Let's see how they respond now that you pinged them.
Thank you for filing! This is a pretty old gfx-rs version. The whole swapchain model that was exposed there may soon be gone. It would be good to have Amethyst...
@msiglreith maybe it shouldn't be a push constant then, and instead be an internally managed buffer that we fill and re-bind to the shader (with a particular offset)? This way...
Sorry, no workarounds on DX12. It needs to be implemented. Help is welcome!
Unless somebody steps in, my long-term plan was to address this as soon as we start compiling the shaders with Naga (as opposed to SPIRV-Cross). Currently, the HLSL backend is...