Dzmitry Malyshau

Results 994 comments of Dzmitry Malyshau

> also in the spec Bc6hRgbSfloat is called bc6h-rgb-float (without the s). Is this intentional? Please file and issue to https://github.com/gpuweb/gpuweb about this!

That sounds pretty interesting! Here are two edits: 1. We'd also need to pass the priority filter (error/warning/info). We can use `log::Level` for this 2. We'd probably want to pass...

This is indeed a feature that makes it more difficult to use. What we gain from it is very lightweight render pass recording. Explanation follows. `wgpu` is designed to fully...

> > Most of the dependent resources are meant to outlive the pass anyway. Only a few, like the index buffers you create dynamically, become problematic. > > I think...

Thank you for feedback @cart ! Just wanted to add that this is all being evaluated. We aren't completely sure if these lifetimes are a good idea. It's certainly the...

> For example, we could relax the lifetime constraints and then alter the Drop impl to send the ID to a deferred deletion list rather than delete immediately. Yep, we...

@dhardy yes, we could. I hesitate, however, because I see the value in not promoting the code path where the user creates resources in the middle of a render pass....

@pythonesque it would be wonderful if we had that used by one of the examples. Would you mind doing a PR for this? We'd then be able to point users...

@DefinitelyNotRobot I don't think I understand your thoughts clearly. For example, this part seems to be unrelated to the issue at hand: > it seems good but we are blocked...

At this point, any improvement here should be blocked on @pythonesque work in Arc-anizing the internals.