kleonc
kleonc
> Also regarding @kleonc's comment, in my GDScript implementation the result of `move_toward_angle` is always `to`, which I believe is more intuitive than `to + TAU * x`. @adamscoble Your...
>Wrapped the angle between [-PI, PI], since that's how `lerp_angle` seems to work. @ettiSurreal `lerp_angle` doesn't do any wrapping (and its behavior should remain unchanged as it would be a...
That's the relevant source code: https://github.com/godotengine/godot/blob/557f63d03796db78255f055b6d06cb5f9195ff7e/editor/editor_inspector.cpp#L3328-L3347 So basically an EditorProperty added with `add_to_end = true` is ensured to be added after/below any other EditorProperty handling the same property but added...
Note it's not just the `4×3` part being wrong, the rest of the sentence and the image are outdated (edit: it's not the only image on that page which is...
> Thanks for your feedback, what do you think of `segment_dir` instead of `segment`, and maybe `bisector` instead of `tangent` (even thought it's not _exactly_ the bisector, but I don't...
> I like the `edge_offset` idea, but I think `compute_polyline_miter_joint_left_offset_clamped` feels a little overwhelming and hard to understand, but maybe we could apply the edge offset here too, to have...
This seems the same as #86240, already fixed by #86304. Indeed: - can reproduce in v4.2.1.stable.official [b09f793f5], v4.3.dev2.official [352434668]. - can't reproduce in v4.2.2.stable.official [15073afe3], v4.3.beta1.official [a4f2ea91a]. Closing as fixed.
> Double checking with any mathematicians, @kleonc does this naming sound okay? Sounds fine to me, but got to clarify it n-th time: I'm not a mathematician. :smile: I do...
> Can `script_backtrace()` return data in a structured form (`Array[Dictionary]`), like [`get_stack()`](https://docs.godotengine.org/en/stable/classes/class_%40gdscript.html#class-gdscript-method-get-stack)? It also looks like this PR will resolve [godotengine/godot-proposals#105](https://github.com/godotengine/godot-proposals/issues/105). > @dalexeev I honestly don't see a lot of...
> On 4.3.dev6 > > ``` > step = 0.0010000000000000000208167 > page = 0.0000000000000000000000000 > value = 0.0000000000020816473544905 > ``` > > On 4.0-beta7 (Parallax2D doesn't exist, so I used...