Dương Thành Đạt
Dương Thành Đạt
I want to implement a topdown game with moving mechanics that can push player from any direction (and kill player if pushed into walls). How can I achieve that with...
Imagine our characters is moving on the surface of a sphere. So there will be 2 ways to calculate distance between them. But all of gdx-ai behaviors use owner.getPosition() to...
- [x] Review the documentation: https://docs.viromedia.com/ - [x] Search for existing issues: https://github.com/viromedia/viro - [x] Use the latest ViroReact release: https://docs.viromedia.com/docs/releases ## Environment Please provide the following information about your...
I can identify, send and read sms with gammu. But using this module, getMessages and sms callback is seemed to be never called.
For the preview video generated by `NodeCameraView`, I can set the style of it to have a nice vertical fullscreen video. But the published video seems to have a hard...
Since the stream has bigger delay than the push notification, our notifications always appear before something happens on the stream. That can be misleading to our user sometimes. So is...
https://github.com/aloisdeniel/Comora/blob/master/Sources/Comora/Camera.cs#L190 Can you modify these to use `public static void Transform(ref Vector2 position, ref Matrix matrix, out Vector2 result)` and avoid some GC?
https://github.com/aloisdeniel/Humper/blob/master/Sources/Humper/Hit.cs#L350 Is the math here correct? `origin` was modified before calculating `thanDistance` I tried to load this TMX and build some walls. But my body always goes through wall#13 and...
I wrote my own NodeRunner to handle the execution flow of the nodes. And tried to use [ajv](https://ajv.js.org/) to validate all nodes' inputs and output. ![Screenshot 2023-10-17 at 11 28...