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App crashes when .arobject tracking target detects the object

Open implicit-invocation opened this issue 4 years ago • 2 comments

  • [x] Review the documentation: https://docs.viromedia.com/
  • [x] Search for existing issues: https://github.com/viromedia/viro
  • [x] Use the latest ViroReact release: https://docs.viromedia.com/docs/releases

Environment

Please provide the following information about your environment:

  1. Development OS: Mac
  2. Device OS & Version: ios14.5, ios13.7
  3. Version: @viro-community/[email protected], [email protected]
  4. Device(s): iPhone7+, iPhone X, iPhone XS, iPhone 12 pro max

Description

We used .arobject file as a ViroARTrackingTargets and ViroARObjectMarker. We only added a ViroBox inside. If we pointed the camera somewhere else, the app kept running without problems. But as soon as we pointed the camera to the object, the app just crashed. No specific error showed. The crash log and console showed nothing helpful. Xcode just showed EXC_BAD_ACCESS (code=1, address=0x20).

Reproducible Demo

Just clone the starter-kit and follow this documentation

implicit-invocation avatar Jun 10 '21 11:06 implicit-invocation

I've got something a little different happening with the latest version of ViroReact (2.22.0). I'm not seeing a crash, but I followed the documentation and created a sample repo. See that here

The behavior I'm seeing is the ARObject doesn't show up at all, rather than crash. Can you reproduce what I'm seeing with the latest version?

robertjcolley avatar Dec 18 '21 18:12 robertjcolley

Hello guys, I've got same problem.

filipenadai avatar Sep 08 '22 16:09 filipenadai

closing due to no answer.

robertjcolley avatar Jan 29 '24 22:01 robertjcolley