unity-jar-resolver
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Unity plugin which resolves Android & iOS dependencies and performs version management
### Feature proposal * EDM4U Component: iOS Resolver Have you thought about adding support for the [`cocoapods-pod-linkage`](https://github.com/microsoft/cocoapods-pod-linkage) plugin? As explained [in this post]( https://medium.com/microsoft-mobile-engineering/mixing-static-and-dynamic-linking-in-cocoapods-83b6d4252c59) cocoapods only allows to specify one...
### [REQUIRED] Please fill in the following fields: * Unity editor version: 2020.3.31 * Xcode version: 14.0 (14A309) * External Dependency Manager version: 1.2.171 * Source you installed EDM4U: Package...
* Unity editor version: 2020.3.42f1 * External Dependency Manager version: 1.2.172 * Source you installed EDM4U: unitypackage * Features in External Dependency Manager in use: Android Resolver, iOS Resolver *...
### [READ] Guidelines When filing a feature request please make sure the issue title starts with "FR:". A good feature request ideally * is either immediately obvious (i.e. "Add Sign...
Simple fix for unnecessary GC Allocation using command line See #428
[Bug]
### [READ] For Firebase Unity SDK issues, please report to [Firebase Unity Sample](https://github.com/firebase/quickstart-unity/issues/new/choose) Once you've read this section and determined that your issue is appropriate for this repository, please delete...
### [READ] Guidelines When filing a feature request please make sure the issue title starts with "FR:". A good feature request ideally * is either immediately obvious (i.e. "Add Sign...
### Feature proposal * EDM4U Component: iOS Resolver Please, let iOS Resolver run `pod install` not only on macOS. CocoaPods can be installed on Linux too. We are enabling Continous...
### Feature proposal * EDM4U Component: Android Resolver, iOS Resolver Since this package is very widely used for everyone developing in android and ios. `Dependencies.xml` mechanic is very amazing. So...
Set correct platforms for IOSResolver (only mac editor) Fixes: - https://github.com/googlesamples/unity-jar-resolver/issues/622 - https://github.com/googlesamples/unity-jar-resolver/issues/412 Since you cannot fully build IOS builds on windows this change is totally safe