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[FR] iOS Resolver support for mixing cocoapods static and dynamic linking

Open sp-miguel-ibero opened this issue 2 years ago • 3 comments

Feature proposal

  • EDM4U Component: iOS Resolver

Have you thought about adding support for the cocoapods-pod-linkage plugin? As explained in this post cocoapods only allows to specify one type of linking for all the pods. This is specially a problem when having multiple targets like it is the case with the Unity Xcode project after they changed to use a UnityFramework library. We have this problem when integrating different Ironsource adapters where some of them should use static and some of them should use dynamic linking.

sp-miguel-ibero avatar Feb 15 '23 12:02 sp-miguel-ibero

This issue does not seem to follow the issue template. Make sure you provide all the required information.

google-oss-bot avatar Feb 15 '23 12:02 google-oss-bot

@sp-miguel-ibero In general we recommend statically linking firebase libraries. Can you tell us a bit more about your expected podfile? Is there a factor that causes you to want to dynamically link firebase libraries, or is this a case of wanting to statically link firebase libraries while dynamically linking some other libraries?

Also, depending on the use-case, as a temporary workaround it might be possible to let EDM4U generate podfiles, then disable EDM4U and manually edit the podfiles to the desired state.

AlmostMatt avatar Feb 27 '23 22:02 AlmostMatt