unity-jar-resolver
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Unity plugin which resolves Android & iOS dependencies and performs version management
### Please fill in the following fields: Unity editor version: 2019.3.3f Play Services Resolver version: 1.2.136 (1.2.129+) Features in Play Services Resolver in use (Android Resolver, iOS Resolver, VersionHandler, etc.):...
### Please fill in the following fields: Unity editor version: 2020.1.0b2 External Dependency Manager version: Features in External Dependency Manager in use : Android Resolver Plugins SDK in use (Firebase,...
### Please fill in the following fields: Unity editor version: >= 2018.1 Features in Play Services Resolver in use: Android Resolver Platform you are targeting: Android ### Please describe the...
## Issue Some plugins have custom `manifestPlaceholders` that must be set, otherwise `AndroidManifest.xml` merge errors will occur at build time. These are normally set in the `app/build.gradle` for an Android...
When (force) resolving the Android dependencies, the (global) gradle cache is being used and not refreshed. I've come across this issue when we've rebuilt one of our own in-house android...
Is there a way to specify `debugImplementation` and `releaseImplementation` for android dependencies? For example, you can log useful debugging info inside myplugin-debug.aar. When building for release, proguard can strip these...
Hi. In Gradle, there's an option to exclude a library from one's dependencies to avoid it from being added. Like: ```cs implementation("androidx.work:work-rxjava2:${versions.workManager}") { exclude group: 'io.reactivex.rxjava2', module: 'rxjava' } ```...
I am including a dependency in my project and some of its dependencies are causing conflicts. I am using the non-XML method for resolving. Is there a way to "exclude...
My dependencies are ``` ``` *update:* after adding xmlns:tools=”http://schemas.android.com/tools” to the manifest, I am now down to this error: ``` CommandInvokationFailure: Failed to re-package resources. /home/gabor/Android/Sdk/build-tools/28.0.1/aapt package --auto-add-overlay -v -f...
Is there a way to add dependencies for specific targets? Currently, I have multiple extensions (Apple Watch, Today Extension) which require some CocoaPods dependencies. Is there an existing or planned...