K. S. Ernest (iFire) Lee
K. S. Ernest (iFire) Lee
> haz — Today at 13:49 > Uh idk godot but on the web you can make a function that takes a dragover event argument and then you can do...
What can we do to prioritize this in the next sprint?
It is now February 2023. Can someone summarize what the state of this is?
Why is nan comparison equal? Curious.
I’ll try to qa a build of this project thats has everything working and tag it
This needs a rebase on master, but I have a https://www.dell.com/en-ca/shop/alienware-34-curved-qd-oled-gaming-monitor-aw3423dw/apd/210-bcye/monitors-monitor-accessories HDR display. I can help test.
I have no opinion on adding c++ 20 support. It depends on what the others think.
We don't have an approach to solving geometric transformations in fbx2gltf. We have a private test case for geometric transformations that passes with the new https://github.com/godotengine/godot/pull/81746 ufbx implementation. Godot Engine...
It might work.
We added geometric helpers to ufbx support. https://godotengine.org/article/introducing-the-improved-ufbx-importer-in-godot-4-3/