K. S. Ernest (iFire) Lee

Results 1298 comments of K. S. Ernest (iFire) Lee
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I suspect that I may have accidently installed `android_editor-android-debug.apk` because `android_editor-horizonos-debug.apk` seems to work. Everything seems to work. Not sure how to make this better.

Do you know what the exact definition of that HTC specific manifest to enable VR app.

I'll close soon as I was able to test the feature and it works. The HTC specific manifest entry is a different issue / feature request.

@lyuma could you review this since you debugged an earlier problem like this

I am in favour of the proposal. Did not technical review yet.

So like a greedy algorithm that has 2 slots and from the inputs we fit the `base color / albedo texture` to the first slot and then the others.

I would ideally want to see something like https://github.com/godotengine/godot/pull/96748#issuecomment-2446638473, do you think it's possible for us to do in this or another pr?

Auto-saving should not be default, because some workflows involve inspecting scenes without saving differences. Some game engines have an annoying that warns auto-save is after 30s though.

Some fixes were done to the reload scene system, I'm not sure how it interacts with the bug.