Benjamin Summerton
Benjamin Summerton
Hi. This is possible but I don't currently have the time to implement it. If you want to submit a PR I'd be willing to review test that it works.
I'm using v5.2.0 and I'm still seeing this happen. I added a listener for `onPlayerComplete` and it's not being picked up on Android (14). It is working on macOS, Linux,...
When this project builds for release, what flags does it supply to the compiler? And what compiler (and version) does it use?
I tried doing the `remotes::install_github("tylermorganwall/rayrender")`, but was met with the following error: ``` Error: Failed to install 'rayrender' from GitHub: (converted from warning) package ‘raster’ is not available (for R...
Hey, interested in pursuing this again. On my Windows partition, I was able to get RStudio and rayrender working, along with one of the renders to well, render. Some questions:...
Thanks, I'll give that a try next. The renders that are produced, are they fully deterministic? E.g. If I render one scene at 100x100 pixels, with 10 samples per pixel,...
I've never used `idfiff` before, but it seems like something you could easy make a test suite with to compare renders vs. a reference. https://openimageio.readthedocs.io/en/latest/idiff.html
My preference would be to have logging off by default. Then let the user enable/disable it. Would it be possible to add some module level variable in `backend.py`, where `_logging_callback()`...
What about moving the `_logging_callback()` into the `LibraryWrapper` class as a static method, put that module level variable in the `LibraryWrapper` instead, and add a check at the beginning of...
I also think that `CRITICAL` should be left for well..., critical errors.