Red Artist
Red Artist
For some reason, my previous comment seems to have disappeared. Anyway, I would recommend avoiding vulkan for transparency support (using dxvk or rewriting taco's renderer). wine seems to hardcode the...
in the reddit post of taco going open source, there was some discussion of someone wanting to attempt to integrate taco into gw2 like arcdps integrates with d3d9.dll. but as...
@Rikitik https://www.reddit.com/r/Guildwars2/comments/p3sioz/burrito_a_gw2_overlay_tool_for_linux/ Someone made it 🙂
> > I've been slowly working on a program for editing/merging existing taco packs. Which has given me some good insight into the structure of the XML if anyone has...
@nate998877 yeah. the format is too vague at the moment. until now anything taco did was effectively standard. with multiple overlays, we will really need stricter rules to maintain compatibility...
pop-os is doing some stuff which might of interest to this issue. https://github.com/pop-os/cosmic-text
there exists an issue for this at https://github.com/emilk/egui/issues/2457 can you see if https://github.com/emilk/egui/pull/2526 fixes your problem (repo/branch link in that issue)?
> I'll also argue that switching the order from GLX -> EGL vs EGL -> GLX isn't as robust a solution as what I've provided here. If on some systems...
> Be aware that glutin right now can't automate that, since everything has its own step and you may fail later on. For example on android you'll only fail once...
egui doesn't have support for native popups. this requires native UI toolkit support (gtk/fltk etc..). As far as egui is concerned, there is just one giant rectangle (viewport) inside which...