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Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x &...

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I noted that the result of calling _getLocation()_ and _getLocationInView()_ from **EventMouse** and **EventTouch** is returning a different value on Win32 platform. Digging a bit the sources I noted there...

- cocos2d-x version: 3.17.2 and 4.0 - devices test on: Samsung A51, S20 with Android 11 - developing environments - NDK version: 21.3.6528147 (doesn't matter) Steps to Reproduce: 1. Launch...

The current implementation based the decision of which char is a word separator on the location of the device but some games let the user decide the language from a...

Hi all, I’m having an issue with the the Editbox and the soft keyboard on Android. When you tap on the Editbox to enter a text, the keyboard will appear...

small fix to prevent crash if call stopAnimatedContentOffset first

obb包异步加载图片没完成的时候主线程再加载相同的图片有时候会同时走到unzReadCurrentFile 函数会导致crash

- cocos2d-x version: 3.17.1 As seen of the English forums: https://discuss.cocos2d-x.org/t/richtext-auto-wrap-bug/46425

Static Batching: This is a feature that is supported in Unity. If i understand correctly, you can mark certain objects as static and although not sharing same properties they are...

- cocos2d-x version:4.0 - devices test on: - developing environments - NDK version: - Xcode version: - VS version: - browser type and version: Steps to Reproduce: CCLabel如何使用系统字体代替TTF文件中不存在的字? How can...

ios动态切换横竖屏,failed assertion `Scheduler handler provided after commit call' - cocos2d-x version: 4.0 - devices test on: iOS - developing environments - NDK version: - Xcode version:11.3 - VS version: -...