Jiajun
Jiajun
 
 Combine "Import HDR Cubemap" workflow and "Switch different BRDF" workflow together. BRDF can be generated in editor also by adjust sample count and image size (Maybe very slow, so...
1. Reduce vertex update count. Currently, you can only operate vertex position. Then check one vertex position has multiple vertex instances and copy data to submit rendering. 2. Add a...
bgfx implementation is similar to what we did in PBR sky. You can also have a look at https://github.com/pezcode/Cluster/blob/master/src/Renderer/Shaders/pbr.sh. IBL brdf can refer to https://github.com/DiligentGraphics/DiligentFX/blob/1c1a425d114e8f581267f22b0f02b32b2739cbf9/Shaders/PBR/private/PrecomputeBRDF.psh. Then you can define an...
https://editorconfig.org/