Jiajun

Results 85 issues of Jiajun
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1.A resource manager holds every resource handles in bgfx. Any renderers can use string to find the expected one. 2.As RenderGraph talk said, I need to split resource compile stage...

WIP

* Load user setting file before launching editor. * Easy to read and edit in text editor so don't use binary format. Prefer to use text format, such as xml/json/ini/......

* Asset Data * assimp has some animation data bugs on fbx file format : https://github.com/assimp/assimp/issues/4620 * Runtime * Camera Animation * Vertex based Animation for Static Mesh * Morph...

Write a framework for tests? Or use google-test, ...

We want to avoid using bgfx as the only one RHI for this game engine. As bgfx is a compatiable RHI, not an advanced one. So it has some works...