SmallJoker
SmallJoker
@codeandfix I totally see why you'd like to have this in MTG, but the current state of the PR is not generic enough. If you would change `check_protection` to a...
Half the speed would look better than how it currently is. You got my support for this one.
Try forceloading all mapblocks where the rails go through. I believe this is caused when entities are getting unloaded, where the attachments gets lost.
Here's a mod that uses these forceload functions: https://forum.minetest.net/viewtopic.php?t=10006
@paramat We should rather try to fix the attachment handling so the attachment data is saved after unloading the mapblock.
I don't think 2017 is now enough to build freeaoe. 1744a69473 increased the required C++ version to 20. https://github.com/sandsmark/freeaoe/blob/97b44355f07661f2d5220db4b9d84112a515c972/CMakeLists.txt#L8
@cuerv0s I suppose your GPU driver sucks. You could try to use software rendering as a workaround by dropping Mesa3D's the opengl32.dll file next to the ImHex executable: https://fdossena.com/?p=mesa/index.frag
Passwords are encoded using SRP before they're sent over the network, requiring quite some efforts by the attacker. See also: #1943 -> PR #2620. DTLS would be a possibility instead...
Jumping does not trigger the footstep sound, but I believe that's another issue unrelated to this PR. Tested the new code. It does still work well. :+1:
Approval from sfan5: https://irc.minetest.net/minetest-dev/2022-09-25#i_6018604