Screwtapello
Screwtapello
My understanding is that GPU drivers on Windows are updated very frequently, to "add support for" (i.e. work around bugs in) new AAA games, and while they test those changes...
I don't know why the WASAPI and XAudio2 drivers require a specific device to be selected, but it seems like a sensible thing to have. I would take a PR...
My recollection is that XAudio 2.8 required Windows 8, while XAudio 2.7 could be installed on any OS version (including Windows 8) with the DirectX installer, so that made 2.7...
May be related to #85?
Yes, this is still being developed, although quite slowly - sorry it's taken so long to reply! I'm pretty sure it's not possible to add CHD compression support for MSU-1...
When you go to map a button, it accepts both digital (button) and analog (axis) inputs, because of goofy things like the Playstation 2's pressure-sensitive face buttons, and because people...
How does the demo run on real hardware?
I don't know when we'll find somebody who's able and available to investigate this, but it sounds like something we should track down eventually. Thanks for reporting it!
Whoops, sorry about that! We updated the copy of SameBoy that bsnes includes, and one of the updates happened to fix *SameBoy's issue 123*, looks like GitHub got over-eager and...
bsnes has always included a binary of the 64-byte SNES initial-program loader ROM ([1](https://github.com/bsnes-emu/bsnes/blob/64d484476dd1ff5e94f640ddef5f7233d0404134/bsnes/target-bsnes/resource/resource.cpp#L2876-L2879), [2](https://github.com/bsnes-emu/bsnes/blob/64d484476dd1ff5e94f640ddef5f7233d0404134/bsnes/target-bsnes/resource/system/ipl.rom)), assuming (without the advice of a lawyer, so far as I can tell) that it...