SE2Dev
SE2Dev
I'd imagine that the actual error in that screenshot is caused by a corrupt plugin install; Also, the file you tried to upload just links back to this conversation with...
I can confirm that this builds for me on an M1 Mac running Monterey, so it probably really is just some sort of configuration issue with Travis-CI.
The issue with this is that the menu files in the mod tools are terribly out of date and break numerous features completely when used. The current version of frontend_patch.ff...
We need more info; I assume you're talking about loading another map once COTD has been loaded. Does this occur when using `/devmap`, are you loading the map from the...
IIRC, there's a dvar that controls which outro is used; it's probably not being reset properly. I'll look into once I get my development system back up and running.
Do the non-host players have the same version of game_mod as the host? Does the mod include any custom weapons, etc.?
Check if it works in a mod that does not add or change any weapons
It may be caused by an issue with the weapon system.
The following functions are already present: + UseButtonPressed() + UseButtonHeld() + AttackButtonPressed() + ReverseButtonPressed() + FragButtonPressed() + SecondaryOffhandButtonPressed() + AdsButtonPressed() + ThrowButtonPressed() + MeleeButtonPressed() + JumpButtonPressed() + ButtonPressed() + ActionSlotTwoButtonPressed()...
Are you running a mod when this happens?