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This is a duplicate of #793 and #806.

So I did some additional prototyping for a new version of the interceptor API based on the feedback you gave, but I have a few questions regarding consistency with the...

I've rebased the pull request on the latest release, and pushed a new version of the API which is now directly based on `MediaHandler`. I'm not particularly satisfied with how...

> If memory serves, CoD2 supported vertex colors on map geometry, but not the later titles (CoD4/5). Not sure if it did for models too. The vertex colors were otherwise...

It's mostly complete and on a separate branch.

I'm not entirely certain, but it could be that Blender 2.61 doesn't have the tessface API. That version of the plugin should still work with 2.79 though.

The next update will be after Blender 2.8 stable releases - which should include a fix for this.

Looks like I forgot to flip the V coordinate on export. ![image](https://user-images.githubusercontent.com/5873790/51152707-048d0a80-183b-11e9-8e31-e5be2cdec051.png)

This should be resolved as of c6820c3, and will be included in the v0.6.0 update. In the mean time, if you don't want to wait for that release you can...

Is this with the v0.5.2? Can you provide the .blend file?