VulkanTutorial
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Tutorial for the Vulkan graphics and compute API
See https://old.reddit.com/r/vulkan/comments/dwym7j/can_a_recreated_swapchain_have_a_different_format/
Your tutorials seem to be focused on building one single static scene and doesn't elaborate on how to draw objects after everything is setup and running. A chapter on 'Best...
As evident from [this comment](https://vulkan-tutorial.com/Drawing_a_triangle/Drawing/Rendering_and_presentation#comment-4572677154) and [this Reddit thread](https://www.reddit.com/r/vulkan/comments/co7wla/confused_about_pipeline_stages_and_synchronization/) the exact operation of subpass dependencies in the tutorial is still kind of elusive. There should be a better explanation of...
Hi, Please give some example for android.
Your tutorial is fantastic and well written. I'm actually using it to learn Vulkan with Java, translating everything as I go. The Java game development / LWJGL community could use...
It appears there is an issue in Visual Studio 2017 when exporting C++ templates. It seems that Visual Studio doesn't include the files added through ``Add`` -> ``New Item...``, I'm...
It would be nice to have some comments in the code to explain the functions and parameters. I mean this is possible to come back to the website but it...
I don't know what the problem is, I checked my code multiple times, but the square isn't showing. It might be because I'm not using glm (I made my own...
Greetings, I have a question regarding one of the tutorials. I'd have used disqus but the registration doesn't work for me so this is my only remaining option, sorry. In...
Process: - [x] 00_Introduction.md - [x] 01_Overview.md - [x] 02_Development_environment.md - [x] 03_Drawing_a_triangle/00_Setup/00_Base_code.md - [x] 03_Drawing_a_triangle/00_Setup/01_Instance.md - [x] 03_Drawing_a_triangle/00_Setup/02_Validation_layers.md - [x] 03_Drawing_a_triangle/00_Setup/03_Physical_devices_and_queue_families.md - [x] 03_Drawing_a_triangle/00_Setup/04_Logical_device_and_queues.md - [x] 03_Drawing_a_triangle/01_Presentation/00_Window_surface.md - [x]...