graphics-programming topic
FrameGraph
Renderer agnostic frame graph library
FrameGraph-Example
OpenGL Renderer w/ FrameGraph
godot-motion-blur
A motion blur shader for Godot 3.3
godot-particle-dof
Bokeh-esque particle depth of field in Godot 3.0
godot-texture-painter
A GPU-accelerated texture painter written in Godot 3.0
spectral-visualizer
A spectral visualizer that analyzes the frequencies of music and sound, written in Godot 3.1.
volumetric-fog-demo
Volumetric fog in Godot using particles.
volumetric-raymarching
2D GPU-accelerated volumetric raymarching in Godot 3.0.
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
isosurface
Isosurface extraction using Marching Cubes and pure WebGL.