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Maybe do a factory reset if you are on a beta version of SteamOS. I don't think it's a problem even to do with RetroArch.

@Myaats cannot reproduce either. Dunno what to tell you.

@Cthulhu-throwaway Thoughts? this seems to be much requested for mobile devices at least.

Can you guys test if this merged PR fixes the issue? https://github.com/libretro/RetroArch/pull/14475 It fixed several related issues already.

@Ryunam Hi, are your issues addressed now?

@m4xw This should be fine to merge unless there is a specific objection against it.

Confirmed that controller input still works on the final public Ventura release (both a DualShock 3 and DualSense work), so closing this.

OK, for the next stable version, Threaded Video will be disabled by default for Android. https://github.com/libretro/RetroArch/commit/63a080af3f87f2ca959f4d4c277adebb422d5c94 Not a real solution to the problem but will indirectly prevent this from happening...

I'll let @sonninnos know about it, since I think he last handled the input remapping code.

@Kaisersigmax3 > R9 380x with CRT Emudriver 2.0 Are you still using this while testing the D3D drivers? Can you poinpoint the last commit that worked for you? Any idea...