ElliotB256

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@MauriceZeuner does this work well with your `Gaussian` beam changes that include focussing/waists? Anything else needed? (This is a good test case to make sure the components are split properly...

@MauriceZeuner your first bullet point is the intended pattern we should follow here. For the second, I would argue ellipticity should be part of `GaussianProfile`, not `Beam`; for instance if...

I would prefer to leave this for @Saskia461 to try, it seems like a good first feature

(If they would like to try it!)

Also tagging @BrianBostwick and @cahty1006 from the Cambridge AION team!

`GaussianBeam` implements the lerp trait, so you can just define a Ramp for the GaussianBeam component directly to change the intersection of focus, etc

Switching to another ECS such as legion or bevy may solve this implicitly, as both define storage types different from specs.

Hey @minghuaw, sorry for the delay in replying to this. In order to know how to save the state of an entity, you need to know what components belong to...

Turns out the tree method has a name, it's called Barnes-Hut https://en.wikipedia.org/wiki/Barnes%E2%80%93Hut_simulation