Dread Knight
Dread Knight
The bite could be a little less violent perhaps and like you said, a little bit slower, while the hiss should be a little shorter (by 1/5 maybe). I think...
For the bite, it needs to lean a bit more along the way of how a vampire would attack the neck of a target rather than a snake attack to...
The bite has a bit of a click that confuses me a little, but I guess the sounds could do for now as they are :)
In sinner mode, each player will take the color representing it's sin choice. All sins are represented by the colors of the rainbow, yellow being swapped with gold to better...
Player colors will most likely change only in the Sinner Mode only #208
> Hello,I wanna solve this issue.I don't quite understand it though.How should I change the position of the health and plasma amounts.They seem to be in the right place in...
The idea is to go between the ones you can actually make and not waste time with others. I don't have interest in the dead units because they don't tend...
@russon77 It needs to be updated to skip summoned/dead units as well as the ones not having enough remaining plasma for, otherwise (if no materializable unit available) it could goggle...
Partially related to #760
Found a tutorial http://www.dynetisgames.com/2018/10/28/how-save-load-player-progress-localstorage