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Deadly Toxin SFX

Open DreadKnight opened this issue 9 years ago • 5 comments

When Scavenger will perform its Deadly Toxic attack, it will quickly remove its mask and sync teeth into a nearby foe, which will take poison damage every turn. The sound effect needed for it will be a snake bite attack most likely. We could use a snake growl or something when the turn of the poisoned unit comes.

There are quite a few great sounds over here, under appropriate licensing, which might do the job nicely https://www.youtube.com/watch?v=_2EIQdbOqt0

DreadKnight avatar Aug 27 '16 23:08 DreadKnight

Here's a kind of bite sound(let me know if its too fast) and a hiss/growling sound. You're right, making it quality level 5 really lowers the file size without lowering the sound quality too much. good call. Scavenger1.zip

dudicus14 avatar Sep 07 '16 18:09 dudicus14

The bite could be a little less violent perhaps and like you said, a little bit slower, while the hiss should be a little shorter (by 1/5 maybe). I think that quality setting was to 5 by default for me in Audacity, not fully sure.

DreadKnight avatar Sep 08 '16 00:09 DreadKnight

For the bite, it needs to lean a bit more along the way of how a vampire would attack the neck of a target rather than a snake attack to be honest, it's how I imagine it at least.

DreadKnight avatar Sep 08 '16 00:09 DreadKnight

Here's a shorter his. I made the bite less aggressive and added a more breathy sound vampire sound. Scavenger2.zip

dudicus14 avatar Sep 08 '16 01:09 dudicus14

The bite has a bit of a click that confuses me a little, but I guess the sounds could do for now as they are :)

DreadKnight avatar Sep 08 '16 02:09 DreadKnight