Silent
Silent
Any particular axes? I just had the chance to play NFS Porsche with my Thrustmaster T300RS GT today, mapped the (separate) pedal axes and an analog handbrake, and the game...
Those artifacts look so odd I wouldn't be 100% sure on them being caused by the game or the patch, especially if they started with the FOV settings change. Did...
Even after you reset settings back to defaults by deleting `SilentPatchCMR3.ini`?
That is almost unbelieveable - can you try changing the FOV settings etc. again to check if you can nail it down to a specific option?
What FOV is that exactly? Is this with OBS/streaming software running? Do they also appear in fullscreen? What's your GPU?
> 3\. They stopped showing up in fullscreen but they show up in windowed mode on 1400x1050x16 (i play that to see twitch chat, livesplit and nohboard for OBS) Why...
 I cannot reproduce the issue with the same settings, it's likely that it's related to the mobile GPU but at the moment I don't know what else to look...
Sorry, I forgot to reply to that. No harm in doing so, sure - maybe it's a very specific combination of those causing the issue.
The movies are currently hardcoded to 4:3: https://github.com/CookiePLMonster/SilentPatchCMR3/blob/main/source/Graphics.cpp#L399-L418 So while technically the game should support 16:9 movies, they will likely render squashed. A code change would be necessary to account...
I suspect this may be due to the loading screens not pumping windows messages - is any overlay in use here? It may be getting confused by that and causing...