Alexandre-Xavier Labonté-Lamoureux

Results 75 comments of Alexandre-Xavier Labonté-Lamoureux

It's fine to support the PNG format for convenience, but if we change Chocolate-Doom's default behavior for convenience, what limits us from changing other defaults? * Most users will use...

You don't need to be assigned to start working on it.

Can you tell us more about your Linux distribution and any errors you may have when starting Noisetorch from the terminal? We will very likely stop supporting Pulse Audio in...

> Hey @AXDOOMER , I would like to work on this issue. Please assign. Hi. Any progress so far on this that you can show? I may unassign if I...

Once it works, it should keep working. I figure if there are distortions and cuts, it must be a PipeWire issue.

Doing an average of all the pixels on the flat texture could be a better idea.

See an E-Book about modern OpenGL. https://open.gl/

This project is using OpenGL < 2.0. In the future, it should be ported to modern OpenGL. See documentation: * Download the E-Book [here](https://open.gl/). * See OpenGL example [here](https://github.com/jckarter/hello-gl-ch3).

Also fix sound relative to player: http://wiki.lwjgl.org/wiki/OpenAL_Tutorial_7_-_The_Doppler_Effect.html Use Point3D instead of x,y,z.

It would be possible to do this and the feature would be added only through the command line. The current source code only supports two players: a server and a...