Alexandre-Xavier Labonté-Lamoureux

Results 75 comments of Alexandre-Xavier Labonté-Lamoureux

Does the medusa emulator takes in account the case where the medusa appearance changes because the player opened the menu?

Is it possible to start reading memory where the medusa originally starts reading memory and then limit the buffer so it doesn't cross the end of the heap? That way,...

Why not read from the actual heap instead of simulating one?

I tried it on Open Suse with xboxdrv. Works great, although is it the normal behavior to have "always-run" activated when using a gamepad? You don't have to push the...

@jmtd It "always-runs" only when the analog mode is activated.

dmx34a is the DMX version used in Doom 1.666. dmx37lib would be the latest version used in Doom v1.7a, this is the last Doom version with sound code changes. The...

I don't think there is a lot of changes anyway. Nice discovery, this is really going to help improving Chocolate-Doom's sound code. At least we can look at it.

That's my fault. I asked the site's author about where he found the sound code. ![doom](https://cloud.githubusercontent.com/assets/6194072/11119717/7c958e6c-8919-11e5-9d81-12aee5069afb.png) I've downloaded a copy of DMX.zip and I guess many of us made a...

Works for me on Waterfox 56.2.2 on Debian. The audio issue is different. There's no audio delay, but the sounds are cut off (for example: when I shoot the shotgun,...

`PATH_MAX` in `limits.h` or `FILENAME_MAX` in `stdio.h`, although I wouldn't be inclined to rely on them because there can be discrepancies with what the OS or file system actually supports....