Zack Middleton

Results 130 comments of Zack Middleton

As far as I know there is no Free Software engine that supports the Elite Force single player campaign. I'm not planning to work on reimplementing the Elite Force single...

The license of Star Trek Voyager Elite Force single player mod source code released by Raven Software is not compatible with the GPLv2+ license used by the Quake 3 engine...

Mac ARM64 is currently not supported. The x86_64 version should work though. Mac ARM64 is supported by upstream ioquake3 but there is some issues with the builds of the SDL...

Sounds good. I'll wait for it to be merged in ioq3. That's my preference / pretty much required for all general changes. Also all functional changes in Lilium Voyager compared...

Updating to newer ioquake3 is on hold due to current issues with SDL libraries in ioquake3. - https://github.com/ioquake/ioq3/issues/528 - https://github.com/ioquake/ioq3/issues/527 - The game crashes on macOS 10.6 (up to maybe...

Try pressing Shift+Escape. The standard console key doesn't work on some key layouts. The upstream issue is located at https://github.com/ioquake/ioq3/pull/285. The console keys are separate from binds for `toggleconsole`. It's...

Thanks for reporting this issue. I'm not actively working on Quake 3 / Elite Force so it may be some time before I work on this. Anyone is welcome to...

I added a workaround for Spearmint 1.0.x in 2d511401cc08ccabfbe396d2e6a085b046128a74, thanks. A proper fix requires changing the network protocol to allow running server commands without parsing snapshots. Leaving issue open for...

Added notice to [Spearmint website](https://clover.moe/spearmint) for 1.0.x: Servers using sv_dlUrl for HTTP downloads need to set sv_allowDownload to 9 for UDP/HTTP or 8 for HTTP only to avoid a client...

Bots are programmed to get items via jump pads. `bot_developer 1` when loading q3dm17 says ``` item item_armor_combat reachable from jumppad area 677 item item_health_mega reachable from jumppad area 2236...