杨必赞
杨必赞
> > > hi @zombieyang, thanks! actually for chatgpt we make use of PromptSelectors, take a look at `gpt_index/prompts/default_prompt_selectors.py`. basically, for chatgpt models, we use the CHAT_REFINE_PROMPT in `gpt_index/prompts/chat_prompts.py` by...
> 可以使用embeddings功能,把文字转成向量储存起来,https://community.openai.com/t/how-can-i-use-embeddings-with-chat-gpt-3-5-turbo/86759 看了下这个,本质上是给chatgpt外挂了一个记忆体。但chatgpt一次最多能处理的token没有变,还是只有4096token,也不能压缩文本体积。 实现这个外挂记忆体还是有一些开发成本的。不过github上有一个开源实现:https://github.com/jerryjliu/llama_index 。
I meet this problem too. But I notice that your selected area must be a square instead of rectangular when you use inpaint/outpaint.
> Hi Yang, > > I’m still interested in merging this PR. Let me know if you still have time to work on it. Here’s a list of things that...
See #242 and maybe it is a solution.
群上以前有人遇到过这个问题,说是C#侧用Unity的API改过默认帧率就会这样,是unity的bug。 看看你代码是不是干过这事。
根据错误提示看过FAQ了吗?
https://puerts.github.io/docs/puerts/unity/other/building 可以参考这个文档自行编译,切换1.4分支并将此处: https://github.com/Tencent/puerts/blob/unity-1.4.x/unity/native_src/CMakeLists.txt#L163 的strip命令去掉
文档的意思是你可以查看github action文件来得知正确的编译命令 https://github.com/Tencent/puerts/blob/unity-1.4.x/.github/workflows/composites/unity-build-plugins/android/action.yml#LL38C40-L38C66 你报的错误因为NDK没下载下来