杨必赞
杨必赞
can we set the 'name' in package.json as the window title?
## detail | 详细描述
实际是此issue,帮忙重提到主仓 https://github.com/puerts/backend-nodejs/issues/3
在unity里,改变物体的parent,物体的localPosition会根据parent位置相应变更,使其worldPosition保持不变 在微信引擎里,则没有做这个处理。 需要adaptor兼容
另外DEMO比较浅显,如果有问题,更欢迎提pull request
原因是没有调用`Isolate->SetHostInitializeImportMetaObjectCallback` 类似 #1002 的问题,应该可以通过`const require = puerts.genRequire(import.meta.url)`解决,类似Node.js中的`require('node:module').createRequire(import.meta.url)`
## detail | 详细描述 I provided WebGL runtime some time ago,( see https://github.com/zombieyang/puerts_unity_webgl_demo for details). Now is easy to publish the game or app to a web page. Because PuerTS...
PuerTS can be used for non-game business development in addition to the game business. And not only non-game business in Unity/UE, but also a dotnet project (Puer Unity's unit tests...
## detail | 详细描述 JS is flexible, and can also take advantage of the NodeJS-related ecosystem (either the in-engine NodeJS environment provided by PuerTS, or wrapped in a Node script...