zmr-game
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Zombie Master, an RTS/FPS game on the Source 2013 engine.
Hover over the zombie head icon and the tooltip text should randomly change to the wrong text.
Not really a big deal, next update we won't include one so people will generate their own on first launch.
The weapon alternate system doesn't work when players start/spawn in with weapons or break open crates.
No error message shown. Attached is the dump file [crash_hl2.exe_20200105172852_1.zip](https://github.com/zm-reborn/zmr-game/files/4023727/crash_hl2.exe_20200105172852_1.zip)
ZM clip at the moment HAS to be within the map for it to work, is there any way to make it still work if the clip is in the...
So, ZMCLIP was intended to be used as PLAYERCLIP/CLIP brushes, but is it possible to have "func_" entity that is able to block ZM's movement as well and can be...
When you have a weapon, that uses custom .txt script it will break the viewmodel under certain conditions. What's known so far: 1. If you drop a "custom" weapon, the...
At FOVs higher than 90, sides of the skybox will get culled when looking at it at certain angles. At FOVs higher than ~107, your camera can clip through walls...
- Options menu crash. crashes in CZMPlayerModelSystem::ParseCustomModels, apparently. - ~~`void CZMLoadingPanel::Paint()` Paint traverse crash~~