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[ Bug / Steam ver / Code ] List of glitches related to "Weapon Config"
When you have a weapon, that uses custom .txt script it will break the viewmodel under certain conditions.
What's known so far:
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If you drop a "custom" weapon, the game will keep the viewmodel of this dropped custom weapon, instead of switching it to the viewmodel of the weapon you get auto-switched after dropping another weapon.
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When picking up objects by tapping E, the viewmodel of custom weapon will freak out (flicker, play random animations etc).
UPD:
- Restarting the round breaks the weapon configs on customized weapon entities present on a map. While the game still reads custom viewmodels, the rest of the custom settings revert to default values. For example reloading speed, animations, rate of fire and other values get reverted.