zmr-game icon indicating copy to clipboard operation
zmr-game copied to clipboard

[ Suggestion / Mapping ] ZM Clip improvements

Open DoofusCockslap opened this issue 5 years ago • 0 comments

So, ZMCLIP was intended to be used as PLAYERCLIP/CLIP brushes, but is it possible to have "func_" entity that is able to block ZM's movement as well and can be toggled at any time by I/O's. Perhaps we can have a modified version of "func_clip_vphysics"?

DoofusCockslap avatar Dec 10 '19 15:12 DoofusCockslap