zhuxudong
zhuxudong
**Describe the bug** `quicksort` is wrong when `compareFunc` returns 0, what can be happened when `camera.isOrthographic === true` **To Reproduce** because of `element._distanceForSort` returns the same value when `camera.isOrthographic ===...
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### Please check if the PR fulfills these requirements - [x] The commit message follows our [guidelines](https://github.com/oasis-engine/engine/blob/main/.github/COMMIT_MESSAGE_CONVENTION.md) - [ ] Tests for the changes have been added (for bug fixes...
### Please check if the PR fulfills these requirements - [x] The commit message follows our [guidelines](https://github.com/oasis-engine/engine/blob/main/.github/COMMIT_MESSAGE_CONVENTION.md) - [ ] Tests for the changes have been added (for bug fixes...
### Please check if the PR fulfills these requirements - [x] The commit message follows our [guidelines](https://github.com/oasis-engine/engine/blob/main/.github/COMMIT_MESSAGE_CONVENTION.md) - [ ] Tests for the changes have been added (for bug fixes...
### Please check if the PR fulfills these requirements - [x] The commit message follows our [guidelines](https://github.com/oasis-engine/engine/blob/main/.github/COMMIT_MESSAGE_CONVENTION.md) - [ ] Tests for the changes have been added (for bug fixes...
### Please check if the PR fulfills these requirements - [x] The commit message follows our [guidelines](https://github.com/oasis-engine/engine/blob/main/.github/COMMIT_MESSAGE_CONVENTION.md) - [ ] Tests for the changes have been added (for bug fixes...
**Describe the bug**  **To Reproduce**  **Expected behavior** 
**Describe the bug** ``` const depthTexture = new Texture2D(engine, width, height, TextureFormat.Depth); ```
**Is your feature request related to a problem? Please describe.** For hdr assets, I want to be able to parse into `Texture2D` or `TextureCube`,but i can't now. ``` @resourceLoader(AssetType.HDR, ["hdr"])...