Joshua Barretto
Joshua Barretto
0.9 is considered legacy at this stage: I highly recommend using 1.0, if you can. That said, if you were personally invested in fixing this I think a solution would...
I forgot to mention: 0.10.0 has now been released. It uses the 1.0.0 work as a base. Hopefully this resolves this issue.
The problem is that your parser looks for a specific `I` that it defines, but you're giving it an input type that you choose. Have you tried getting rid of...
My feeling is that this is probably something for an extension crate. Ask 10 compiler devs, and you'll hear about 20 ways to implement spans. `SimpleSpan` exists, as the name...
I agree, and am very happy to accept a change for this!
By default, Ariadne uses character offsets for spans. This can be configured though, the docs for `Config` will have more information.
The fix suggested above might work, give it a go! If it works, I'm happy to accept a PR.
> I guess the shaders just aren't compatible with OpenMW 0.49 then? Because I'm getting the same error. They're not, sadly. And unfortunately, due to upstream changes, it would be...
> I wouldn't mind taking it over, but I have no idea how to lol. I've coded in C# and C++ years ago, and am learning Python now, but I'm...
That same requirement definitely exists on `futures::channel::mpsc::Sender`: the channel has the capacity to send data between threads, so that data must be thread-safe. It might be that the requirement is...