Results 5 issues of z80

Hello! Awesome implementation! Thank you so much for making it available at github! I've tested your code (commit 0b869f4e34e4a6b608023a2f1e19bc28c037b64f). My impression is accelerometer and gyroscope readings are swapped. I.e. accelerometer...

Hello! On Ubuntu 22.04 the only clang available is v14. There are 2 problems using PhysX: 1) Build fails with multiple errors saying **method xxx is overriden but has no...

1) Simple scene tree traversal (see below) called for currently loaded scene which contains XR nodes is guaranteed to crash the application with 100% probability. Application does not survive a...

As soon as player body collision bits are not all unchecked, Godot starts generating warnings about missing collision shape on each frame if left VR controller is close to player's...

Hello! I'm working with PxArticulationGeneralizedCoordinate. No forces are applied, gravity is zero, no collisions are created. Some of the joint angles instantly change after a single scene->simulate() call. I've tested...