Yang Zhou

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Hi @piyushapple1998 , I meet the same problem about the glew. How did you solve it? Thanks!

@CHDQ I find that when I downgrade the cmake to cmake==3.5.1, the problem resolved. Hope this helps. Btw, my glew version is glew==2.1.0

tmp.wav is a temporal filed generated during the script. Can you delete it and re-run the script? If the error still ocurrs, please attached the detailed output so that I...

We use 3ds Max to render the scene. We use a simple json parser to load the object locations and place them in the right place. Then you can use...

That's a good idea. For the audio-to-landmark part, it's already a lightweight model which can run in real time. The time consuming parts are image warping and translation network. You...

> Great suggestion! It would be awesome to use this work in real time! > Would this approach imply a retraining or is there a way to do it with...