Yuxuan Shui
Yuxuan Shui
So my current thought is this: `texcoord` is at center of pixels (I think this is the case for fragment shaders), so `rect_distance == 0` means the pixel center is...
Yes, I want to have this fixed in `next`. Just haven't gotten around to it yet.
@pijulius hi, can you rebase your branch on top of `next`? thanks.
@pijulius hi, you updated your branch by merging `next` into it. here what we prefer is rebasing the branch on top of `next`, because that gives us a cleaner git...
> why you are so against this quick fix. because it's technically wrong to subtract from `inner_size` since that moves the center of the circle. obviously my solution is poorly...
@pijulius try https://github.com/yshui/picom/tree/rounded-corner-anti-alias, i think this is the best option i can come up with.
Huh, maybe we should just make present vsync the default?
@awused oh btw, can you try `PICOM_DEBUG=force_vblank_sched=present` too?
This problem is usually triggered by monitors turning off.
guess the idea of using present by default is out the window then :/ need to find a better way to mitigate the bad nvidia behavior...