Yuxuan Shui

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So my current thought is this: `texcoord` is at center of pixels (I think this is the case for fragment shaders), so `rect_distance == 0` means the pixel center is...

Yes, I want to have this fixed in `next`. Just haven't gotten around to it yet.

@pijulius hi, can you rebase your branch on top of `next`? thanks.

@pijulius hi, you updated your branch by merging `next` into it. here what we prefer is rebasing the branch on top of `next`, because that gives us a cleaner git...

> why you are so against this quick fix. because it's technically wrong to subtract from `inner_size` since that moves the center of the circle. obviously my solution is poorly...

@pijulius try https://github.com/yshui/picom/tree/rounded-corner-anti-alias, i think this is the best option i can come up with.

Huh, maybe we should just make present vsync the default?

@awused oh btw, can you try `PICOM_DEBUG=force_vblank_sched=present` too?

This problem is usually triggered by monitors turning off.

guess the idea of using present by default is out the window then :/ need to find a better way to mitigate the bad nvidia behavior...