ynot01

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Experiencing similar issues Running latest (572.60) NVIDIA drivers on RTX 4070 (12 GB) on Windows 11 ollama version is 0.5.13-rc1 ![Image](https://github.com/user-attachments/assets/28f9b338-7831-4a83-bfcf-09ef7dc13b36)

This happens with preternis eyes as well

> I personally agree wholeheartedly. Please open a Proposal to share with the community at large. I considered but it appeared that godot-proposals were specifically geared towards engine issues, so...

> It can be adjusted through the CSS - for all resolutions while keeping a consistent size no matter if default view or theater view. > Code Snippet In Here...

I misunderstood the problem It turns out `res:status()` does not exist/work on timeout, and my debug prints on `on_error` were failing because of this

I should note I was not looking at the lua console (`print()`), but was using `ctx.channel:add_system_message()` to debug from the chat window! Sorry! Full code to avoid any further confusion...

A user setting on the extension itself to set pixel offset of top and bottom borders would be nice

> I'd love to see more security-relevant things like bodycams and fingerprint scanners added to that console, even if it shakes up the tech tree a bit. Always felt off...

Testmerging on lowpop for performance testing

I counter the arguments of petty crime arrests rising with the answer that modern security simply ignores all petty crime in favor of antag hunting. This leads to bad experiences...