yingfengwu

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> DeepMimicCore is a python module, it's not a application, so you won't be able to run it like a usual app. But if you want to debug the c++...

After I have filled out the command arguments, it also dose not work. ![image](https://user-images.githubusercontent.com/77043888/111284248-e9b4bb80-867a-11eb-87d0-9798c8e19511.png)

> The command line arguments are not the same as the contents in the arg files. The arguments are the same as the ones used to run the python scripts....

It works. The solution is to copy the two directories into DeepMimicCore directory. ![image](https://user-images.githubusercontent.com/77043888/111400945-4f4c8a80-8703-11eb-9b71-82fb03c93f42.png) But the motion isn't done fluently, like dropped frame. And it can not finish the spinkick....

Fine, I get it. Thanks for your patient replies again.

> Yes that's right, AttachX is the body's position relative to the joint, and AttachThetaX is the orientation of the body also wrt to the joint. Param0-2 are used to...

> You can't adjust the root height in the character file. The position of the root is determined by the simulation and is not a fixed property of the character's...

@xbpeng Hi! Excuse me that I want to ask you some questions as followed : 1. I revise the humanoid3d.txt but it floats in the air. Can the dynamics of...

@xbpeng Hi! 1. I have tried to use cSimCharacter::SetPos() to set the root height and bring the character onto the ground, but setting [0, -10, 0, 0] is ineffective while...

@xbpeng Hi, Jason. I got correct result once I change the root position of the reference motion in each frame. Thanks a lot. Thanks for your patient replies.