Steven Yau

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Side note: be mindful of input processing order too. Related thread: https://forum.playcanvas.com/t/input-processing-from-engine-version-1-47-0/22501/

It doesn't quite work like that for the UI. By default, the UI elements for a UI screen are rendered in the 'downward' order of the elements in the hierarchy....

Another idea after discussing with Jasper, we could have a ScreenGroup component where all the child screens are rendered in the order of the hierarchy depth in the graph (similar...

At the moment, the order of rendering seems to be in the order that the screens were created (last one is on top) which means dynamically created screens (eg from...

> I do like the idea of a priority attribute which is used to sort the screens before rendering. The downside of this is that it's hard to see the...

Side note: If you have a Mac, you can take screenshot on device and transfer via USB using Image Capture app on the Mac.

Still not released on iOS 15.2

We really should add this in. It's a feature that keeps getting requested as seen here: https://github.com/playcanvas/engine/issues/3758

@MattHFoy there's a PR in progress for this in #3772

Another post about this on the forums https://forum.playcanvas.com/t/solved-objects-shaking-and-clipping-through-the-floor/25588/7