Steven Yau
Steven Yau
Requires a @jiajasper UX pass
It 'works' but it still takes me to the project 'page' And is still on the project list unless I refresh:
User reports that https://playcanvas.github.io/ had crashed their PC before the 1.56 update so it may be isolated to just this PC
Another report: https://forum.playcanvas.com/t/playcanvas-editor-feedback/616/391?u=yaustar Similar issue, browser crashes and is running on old hardware. i5 2520M with Intel HD 3000 Crash logs on console ``` instrument.ts:129 Cannot find reference particlesystem:animNumAnimations (anonymous)...
More error logs: https://forum.playcanvas.com/t/playcanvas-editor-feedback/616/400?u=yaustar ``` Warning: D3D shader compilation failed with prefer flow control flags. (ps_3_0) Failed to create D3D Shaders ```
Looks like and WebGL 1 related issue in the Editor
Discord user also reports that Chrome "supports webGL 2 but it's disabled or unavailable"
Forum user confirms that engine 1.55.0 causes the same crash/issue https://forum.playcanvas.com/t/playcanvas-editor-feedback/616/404?u=yaustar Same user also tried engine 1.55.1 which worked without issue. https://forum.playcanvas.com/t/playcanvas-editor-feedback/616/396?u=yaustar This narrows down the possible issues and I...
This is currently on the roadmap as 'Animation dope sheet editor'. In the short term, some simple animations can be done via the tween library: https://github.com/playcanvas/playcanvas-tween
Are you asking about playcanvas-tween? If so, no it doesn't. It just supports simple tweens.